Over the holidays I’ve decided to learn a little about parallax effects, especially how to use the effect in shaders and effects; I’ve begun my research by looking at what…
This is a continuation of the previous post: A Look at Spyro’s Portal – Part 2 Fixing some more issues I’ve been quite ill recently, thus why the last part…
This is a continuation of the previous post: A Look at Spyro’s Portal – Part 1 Fixing Some Bugs Now that we have our background rendering we can actually start…
While I was at university I discovered shaders, and I instantly became very interested in writing my own shader to the point that I used my dissertation to learn the…